Tuesday, October 7, 2014

Texture and Hypershade

The hypershade panel has a work area to drag and use networks of blending nodes. The icons on the nodes represent the characteristics of the nodes.  The nodes are connected to a shading group that can be edited to lessen or strengthen the texture. There are a couple of ways to put the blending characteristic on an object. One of the easiest ways is to click on the middle mouse button and drag it onto the object. One can also add colored texture to make things look more realistic.